I just realised something that empires has been missing. One of the key features for any rts. Any unit or object that can be targetd by a command...
At the moment the best tactic is always to mindless spamming refs at any location they can be build. They repay themself so fast that it is always...
At the moment light tanks become obsolete in later games and researching any type of weapon before you have a better chasis is completely...
What the title says. Atm engineers are way to pwerful at multi tasking, and the fact that they can drop a mg turret anywhere effectively keeping...
I've been racking my brain about the scout class over the past week, trying to come up with some constructive ideas of how to improve it to make...
Alright, so at the moment armories are kinda useless. Any class can just walk into a rax, switch to engi, drop ammo, and switch back. So my...
The idea is to add a researchable "commander ability" that will work together with scouts. Once researched, the commander would have to charge...
At the moment sqauds isn't very effective. Alot of people join a squad for the free skill point and then just forget about it. Here is my...
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