I had a suggestion given to me by one of the ghost whatsit people chaps as to how to improve my sinking map - make the resource flow from one of...
There have been mentions here and there around the forums of certain entities and fields that can be relevant for mapping (e.g. to make a repair...
I just heard that engineers' turrent upgrades cost res rather than being free for the team like the basic turrent. if thats true then why is it...
I was wondering about putting a densely wooded area on a map (as in a hill with copse on it or somesuch), admittedly this wouldnt be so good with...
Firstly, I know this idea is elsewhere - but the suggestion forum has a decent turnover and this keeps sliding down like mad so its not getting...
As someone whose connection screws up every now and then, this is something I'd appreciate (I did search but couldnt think of many terms so it may...
I've finally managed to get displacements to make my map look roughly the way i intended (well, its on the way anyhow) and I wanted to look at the...
When vfs respawn in urbanchaos etc, they seem to get plonked down regardless of whats there - you can have walls, turrents and all sorts sprouting...
This may be a pointless thread as if something isnt broken then it may not need more features adding to it just for fun - but: The future of...
Edit: I've made my map now, version 2 at least Its a volcanic island which is sinking (ish), slowly forcing both teams to higher ground and then...
can things like bridges be set to get damaged by being loaded with a certain amount of weight, or if a thing of above a set weight is on it? it'd...
tanks etc move with grenades and mines (e.g. cv flipping) do they move with tank/arty fire? If not (which I think is the case) wouldnt it make...
Hello, this is sort of an offshoot of the thread about engineer grenades etc recently. My thinking behind there being mostly engineers during...
hello - this has probably been discussed in places (i've seen it mentioned) but i couldnt find a thread on it - sorry if there is one. I get...
Hello, I've been naughty and not done a proper search for this (I did look on the thread titles in this section of the forum though) :o...
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