Compare the Tank Destroyers!

Discussion in 'Art' started by VulcanStorm, Dec 22, 2016.

  1. duke

    duke Former Developer (BE Creator)

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    I guess in a sense all tank turrets in Empires are unmanned seeing as we don't have a gunner position - only driver/gunner combo.
     
  2. Lightning

    Lightning Member

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    i think no matter how its implemented, it should be two / three man crew. (driver, gunner, "machine gunner or something").

    Personally it looks fine how it is, its a true TD. solid heavily armored Casemate. shouldn't be changed atall.
     
  3. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    I can live with 2 man vehicles 1 for driving and 1 for shooting AKA switching between those 2 with f1-2

    But 3 man vehicles are litterally impossible with the amount of retards playing empires

    When is the tank destroyer going to get released? Cant wait to rek heavies with them
     
  4. Lightning

    Lightning Member

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    shouldn't be more than a few months with all things considered. as long as all parties involved play their part and not dawdle (don't expect anyone to, devs are nice peeps.)


    Also 3rd seat would just be the guy on top probably. maybe a mounted machine gun the builder can choose? (2 slot, bio, du etc.)
     
  5. Mechanic

    Mechanic Member

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    Lightning, i'm not sure about 3rd seat weapon. I suspect not many players will install MG for passenger because of its weight (it looks like additional plate of armour is better anyway, since you have it all time).

    And my 5 cents about 2 or 3 men crew for tanks:
    Played Red Orchestra for long time. Any tank in the game has 3 seats: driver, commander and hull MG gunner. All tankers playing solo, switching driver and commander seats (comm has binoculars, main gun + coaxial MG). Sometimes there is second crewmember on hull MG (he will get "Get out" voice command or even ban vote against him if try to switch seats without permission). Played about 300 hours. Saw decent 3 men crew only twice.
     
    Last edited: Oct 28, 2017

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