BSP VS JFR results, scoreboard and recordings

Discussion in 'Clans' started by Spike, Sep 5, 2015.

  1. Spike

    Spike Long Live The King!

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    JFR [2]

    BSP [0]

    Thank you to cyberkiller for letting us use his server.

    NO BITCHING ABOUT PING LOOK A SECURITYS PING AND HE STILL PLAYS WELL.

    First round
    [​IMG]

    Second round
    [​IMG]

    Recording's
    Coming soon
     
    Last edited: Sep 5, 2015
  2. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    You had Security AND YouzY? How about you at least try to make it a challenge next time?
     
  3. Z100000M

    Z100000M Vithered Weteran

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    Lol at those teams.
     
  4. Trickster

    Trickster Retired Developer

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    [youtube]https://www.youtube.com/watch?v=2wztiJhG2fs[/youtube]
     
  5. Lawliet

    Lawliet Member

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    [youtube]https://www.youtube.com/watch?v=LISPt9hVUTM[/youtube]
    [youtube]https://www.youtube.com/watch?v=YBl2wxoFBKQ[/youtube]

    EDIT: Crap, fucked up the frozensummit round 2 video, have to re-render and reupload.
     
    Last edited: Sep 6, 2015
  6. Spike

    Spike Long Live The King!

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    Thanks to trickter and lawiet for recording i will try a provide a first person view as soon as possible
     
  7. =PVCS) Cpatton

    =PVCS) Cpatton Member

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    For the record, highest score on BE, and much higher than opposing comm XD.

    Decision to go on foot for a full open non-existent cover map is no bueno.
     
    Last edited: Sep 9, 2015
  8. Trickster

    Trickster Retired Developer

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    I just want to point out to all the people who are like "It's just a white Duststorm", it's really not. Duststorm has hills you can climb, enclosed hard-cover ruins and the hills tend to force vehicles through specific chokes, as well as allowing safe-havens for infantry. Frozensummit has literally none of this at all. It has a bit of cover in the South-East but none of it is really fully enclosed so you're never safe, there are no real hills for infantry to climb and short of a slightly raised area in the North-West, it's totally flat. It's just not Duststorm.
     
  9. Lazybum

    Lazybum :D Staff Member Moderator

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    You know those are a lot of reasons I think I like it better.

    Also learned something new from trickster's video, I've always wanted the ability to auto-build something while I'm fiddling with the vf menu or something.
     
  10. Ikalx

    Ikalx Member

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    Just for the record...I killed you outside of your comm vehicle.
     
  11. =PVCS) Cpatton

    =PVCS) Cpatton Member

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    My only death other than the comm death, good for you :P.

    I just want to point out I was right next to an APC and about 12 seconds from a rax, and I used said APC to mow you down and build the ref :P.


    As far as my comment that it's a white duststorm, my comment stands, fundamentally. In terms of general game play and the overall advantages or disadvantages of certain strategies, it stands. I agree it is flatter, lacks almost any sort of geographic cover advantages, but in terms of a hard to protect middle, relatively more protected SE, and general location of refs, it's the same.

    But yes, ruins is not there, and duststorm has more cover points, but I disagree that duststorm is not really as flat, or a close comparison. Your nits are valid but I don't think they invalidate the overwhelming similarities.
     
    Last edited: Sep 9, 2015
  12. Trickster

    Trickster Retired Developer

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    I used to have a toggle bind for it but I don't seem to have it now. Either way you can set up a +attack/-attack +forward/-forward toggle really easily. I had another one for zoom_sensitivity_ratio because I liked the default for rifles but preferred it much lower for the scout rifle.
     
  13. Ikalx

    Ikalx Member

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    It really was. Look at that scoreboard, that was like half my kills :p

    Also you shot me, you didn't mow me down. If I was any kind of player you might have been in hot water, but luckily, I'm not ;)
     

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