Lots of people call empires an FPS-RTS but the RTS element is mostly removed from the average player. The most the average player sees is...
Currently, skills like gren's Mine Detection/Armor Detection or scout's Enhanced Senses deliver a great deal of information to the user. However,...
in recent enough updates, concussion grenades were removed from scout and imo they were among the most useful items in the game. for any intrepid...
games with teams about equally butting heads usually turns into an extended ticket war so what if the radar generated tickets so that a team that...
I updated my nonsense soundpack for 2015 (honestly, I didn't do much) BUT here it is...
for most of the classes there are Essential Skills that come along with the role. do you think that some of these should be rolled in with the...
when firing the grenadier RPG straight, it can be finicky at times because the guidance tracking starts as soon as the rpg is fired. I suggest a...
all infantry should have the capability to bring back friendlies (by using +use probably), but with limited health, like 5 hp. in effect you would...
jumping as a self defense mechanism against mortars would add a layer of unprecedented dynamism to infantry combat where a player must decided...
Is sudden death on commander maps fun? When both teams have zero tickets on a commander map, after 5 minutes, the commander is vulnerable to...
when both tickets go zero-zero teams should be able to spawn again but in simultaneous waves that brings the game into a super climax where...
when placed in the range of a fully built radar, buildings should auto-build (maybe repair too) at a slight rate like 1/4 engineer build speed...
okay so articulate your vision for empires in 16 lines or less (lines in the text editor) how would you want empires to play? you can totally...
holla at ya boy
whenever i'm engaging a building, i get into this dota like mindset where i have to last hit it if i want to earn any points. i think it's kinda...
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