New Tutorial Map

Discussion in 'Mapping' started by Kidpaler, Jan 30, 2017.

  1. flasche

    flasche Member Staff Member Moderator

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    quite sure you can just disable them with cvars
     
  2. Kidpaler

    Kidpaler Member

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    Turrets and Camera's would be disabled in the corn fields. Considering most of the map will be corn except for the streams and farm houses/barns, this means most of it will be navigating the corn.
     
  3. vipervicki

    vipervicki Member

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    ammo boxes would be hidden in the corn fields too (for a regular map) and mines completely hidden, it would literally be a mine field :s
     
  4. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    People step on mines regardless of whether they're invisible or not, it wouldn't affect the average player :rolleyes:
     
  5. Kidpaler

    Kidpaler Member

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    I mean, it'd be fun. Infantry would have cover from tanks and tanks would have free reign over the entire map. I think that'd be pretty cool.

    Mines would also be impossible to see.. hey we are on the same level for mine detection skill. Along with this, the map would be big enough that if you step on one it's a big fluke because there's so much space for you to travel that it would be unlikely you'd step on one.
     
  6. flasche

    flasche Member Staff Member Moderator

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    sorry to burst your bubble, but

    cl_detaildist 0

    and all your crops are gone.
     
  7. Kidpaler

    Kidpaler Member

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    We will see about THAT when sv_pure is introduced! Also, don't you need to be an admin on a server to be able to execute that? If not... damn.
     
  8. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    sv_pure is being talked about roughly as long as the GUI rework. I wouldn't count on it.
     
  9. Kidpaler

    Kidpaler Member

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    Well, regardless, I just ask that people don't ruin other people's fun.

    Also, someone make me big Oak Trees please :(
     
  10. flasche

    flasche Member Staff Member Moderator

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    its a client side command (cl_ indicates that) and sv_pure has nothing to do with it, it only makes sure client and server files match by hash.
    maybe it could be marked as cheat codewise, not sure about that.

    also you dont need to be admin, i just tried it out on nubs noob training server (insurrection has foilage)

    and your trust in players is cute. cute, but naive.
     
    Last edited: Feb 13, 2017
  11. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    I chuckled heartily.

    And I second the oak tree request!
     
  12. Kidpaler

    Kidpaler Member

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    Yea Yea Yea... I know it won't happen. People will abuse it. But you can let me dream can't you?
     
  13. flasche

    flasche Member Staff Member Moderator

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    its kinda shit isnt it? would be cool to be able to enforce it for everyone.
     
  14. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    In theory, you can set up an entity that spams the client's console with the command so that even if someone actively tries switching away from it, it keeps changing back.

    That's quite bad though.
     
  15. Kidpaler

    Kidpaler Member

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    Or let's just get it changed to a cheat value. Would that work?
     
  16. LordDz_2

    LordDz_2 Strange things happens here

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    Just 'felt I wanted to share some modern art.
    Soon in a map near you.
    [​IMG]
     
    Kidpaler and D.D.D. Destroyer like this.
  17. Kidpaler

    Kidpaler Member

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    Thank you for this wonderful knowledge. We will be making maps wonderful now.

    #MakeMapsHaveFoliageAgain
     
  18. Kidpaler

    Kidpaler Member

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    Here is another screenshot. I made a nice little farmhouse.
    [​IMG]

    This will be the only building on the map probably. Maybe a broken barn elsewhere but this is it really. The rest will be corn. Let me know what you think and just imagine corn all the way around this baby as that WILL be what the rest of the map is. What are your thoughts though? Does this bring a "good look" to Empires for a noobies first time playing it?

    Once I get the prop_detail models figured out I will begin work on rigging it up to be a comprehensive tutorial. For some reason, even with an example, it isn't working.
     
    Last edited: Feb 14, 2017
  19. Sgt.Security

    Sgt.Security Member

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    A minigame idea for you, set a 2 mins timer, make all flags instant-cap and when time's up, see which team owns more flag.
     
  20. LordDz_2

    LordDz_2 Strange things happens here

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    Did you try the new version I sent you? AND extracted all the files including the .vbsp file?

    Make sure you read the readme file, I wrote a few things required for it to work.


    I could do that, gonna play with the bots and get that silly arty system working today.
     

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