Commander camera becomes stuck rather than interpolating over terrain

Discussion in 'Bug Reports' started by Cokemonkey11, Jun 28, 2015.

  1. Cokemonkey11

    Cokemonkey11 Member

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    If you're in commander mode and zoom in on a low-altitude area, and then try to pan the camera up a cliff, it will become stuck, rather than zooming out.

    Steps to reproduce:

    * Load up emp_isle

    * Enter command vehicle command mode

    * Zoom in close to the ground near the beach

    * Try to pan back up a cliff
     
  2. Grantrithor

    Grantrithor Member

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    I don't think that's a bug, I think that's just how it is.
     
  3. Lazybum

    Lazybum :D Staff Member Moderator

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    It's like trying to tilt your view in streets. Camera is a solid object, so it gets stuck in solid stuff.
     
  4. Cokemonkey11

    Cokemonkey11 Member

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    If the displacement (bumpy surface) is concave, you can get the camera really stuck, so even manually zooming out won't work.

    I don't care if you think it's intended. This is broken as fuck, and clearly a bug.
     
  5. Z100000M

    Z100000M Vithered Weteran

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    How can you consider getting stuck on every bump on SoF a feature exactly?
     
  6. Grantrithor

    Grantrithor Member

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    It's not a feature it's just how it is. "interpolating" isn't a feature so this can't be classified as interpolation is bugging out. This should be in suggestions, not it bugs.
     
  7. Cokemonkey11

    Cokemonkey11 Member

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    I disagree, but I suppose it's neither of our position to assert one way or the other.
     
  8. Metruption

    Metruption Member

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    The fact that players see this "feature" as a very annoying bug is a testament to how badly this change needs to happen.
     
  9. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Ok, so when we move the camera as comm while turning and bump into something solid, just move it? What to do when we click on a place in the minimap that gets us stuck? Disallow the move? Just looking for feedback and ideas
     
  10. Cokemonkey11

    Cokemonkey11 Member

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    You mean the camera is rotating? I think in that case you can just disallow the move.

    It's more about blocked panning that I find obstructive, in which case I think the camera should be automatically zoomed out to accommodate the raised terrain.
     
  11. Metruption

    Metruption Member

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    Is it possible to make the camera not collide? Maybe noclip it?
     
  12. Lazybum

    Lazybum :D Staff Member Moderator

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    I've tried no clip before in comm view, it doesn't work if I remember right. You're still solid I think.
     
  13. Drag0wn

    Drag0wn Member

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    I have to say I do want this changed to always allow panning the camera. Some maps are are a complete pain to comm on because the camera gets stuck all the time.
     

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