Mine "taking-out-of-pocket" sound plays after weapon switch

Discussion in 'Bug Reports' started by D.D.D. Destroyer, Nov 23, 2013.

  1. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    1. Join NF as Grenadier
    2. Take out the mine
    3. The moment the character pulls the switch thingie switch weapons
    4. Enjoy the sound of a primed mine while holding a weapon.


    Just nitpicking.
     
  2. LordDz_2

    LordDz_2 Strange things happens here

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    And the texture of the brenodi mine player model doesn't match the texture of the mine placed in the world.

    Just nitpicking.
     
  3. wealthysoup

    wealthysoup Lead Tester

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    Whilst not ideal, typing snd_restart in console should stop this
     
  4. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    It's not stuck on a loop, the sound is just so long that you can take out a new weapon before it finishes. Then, instead of stopping, it plays out to the end.
     
  5. LordDz_2

    LordDz_2 Strange things happens here

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    If you throw a grenade and then press right click, the guy will take out the pin again.

    Just nitpicking.
     
  6. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    That one is a feature :p
     
  7. wealthysoup

    wealthysoup Lead Tester

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    Really wouldnt think its an important bug in that case, presumably its something that rarely happens, i havent noticed it myself
     
  8. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Hence the "just nitpicking" :)
     
  9. Sitka

    Sitka Member

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    if you remove my nf mine sound i will personally plant a minefield in your back yard and in front of your door.
     

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