i know that flasche the problem is in case of the hull i would have to cut it in half, make the uvmap and then mirror and copy it but since i already got a full model i wont do that and yes i know that i can put those UVs on the map on the same place so they use more of the texture im already using this on stuff that can actually be mirrored quite good (like rotors and the turret) speaking of it im currently working on the turret since i didnt find a simple solution for the hull/engines without making them completly new from start so flasche if you know a way, would you mind to tell me how that works? thx
first render of the turret with texture (of course this is not the final one. but i doubt it would look significantly better when i make it...) this is just to test the UV map so once again im asking around if someone wants to do this you get the UV template from me and basically you would just have to paint it otherwise is there any way to get the old textures from megel?
well I have suggestion, although kinda noobish. You could take the textures from the NF heavy using the UV map you have already created and modify the texture to fit certain aspects and shapes of the stingray, it would do the job of getting it textured. Would not look the prettiest, but if done right it would look ok and passable for in-game use I would hope. You can always go back and modify the texture if needed to polish the look, but just a suggestion all be it a half assed approach. From what I can see the color palette for both models seem to be the same, with the stingray being somewhat redder.
because we dont have them if we would have all files from megel there wouldnt be any problem and btw i didnt even found a texture for the heavy nor any ground vehicle for NF in the SVN
I was referring to using the texture for the heavy in the game directory. I modify textures like that when I was still learning (well still am) to texture in Blender.
i assume from the styling that these models are for NF. Very Russian, I like. The one thing i would have done different for NF would be to break the symmetry.
so here is something basically so MOOtant cant come complain to me im doing nothing: if it looks similar too you yes it is the NF level 1 turret texture because of a lack of artist skills in drawing i had to use this ignore the rear half its not done yet i know it looks like shit but this is as close as i can get