2.12 Map Rerelease

Discussion in 'Mapping' started by ScardyBob, Feb 13, 2010.

  1. Trickster

    Trickster Retired Developer

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    There are no missing textures in castle.
     
  2. ScardyBob

    ScardyBob Member

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    Yeah, I still need to mess around with encore some more. I only fixed the bunk bed texture problem before I released it (and found out other textures were screwed up). I'll also through in a ticket bleed.

    I think I fixed all those problems. Pretty much all the textures where either included with the map and all I had to do is correct their paths, or I found them via google. I also tried to fix some of the floating rocks/mis-aligned texture problems when I saw them. The worst part of that map was that some of the windows weren't func_detailed so it took nearly 2 days for it to compile the first time. After I went on a map optimization spree, it worked pretty well.
     
  3. Trickster

    Trickster Retired Developer

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    Actually, the bunk beds were missing textures too.
    Also, try to set bleed up like you did on escort alt5.
     
  4. ScardyBob

    ScardyBob Member

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    Added oasis.
     
  5. MOOtant

    MOOtant Member

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    Empires isn't roundbased like TF2 so TF2's bleed/timer with bonuses is bad.

    This map shouts for POM.
     
    Last edited: Oct 1, 2010
  6. Trickster

    Trickster Retired Developer

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    I said that when I went on it. Would you actually be willing to try it, as a concept? Blight would be up for it.

    Also, fuck yeah, Oasis. You're a machine Scardybob.
     
  7. Deadpool

    Deadpool SVETLANNNAAAAAA

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    Oasis is so awesome, but it was awesome back in the day cause emps was 10 v 10, Oasis would be a shit show now, but maybe a fun shit show.
     
  8. complete_

    complete_ lamer

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    scardybob whatever map you do next, do not do emp_concrete
     
  9. ScardyBob

    ScardyBob Member

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    wtf is that? I don't think I ever played it. Though, if you send me the file, I'll recompile it for posterity :)
     
  10. Trickster

    Trickster Retired Developer

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    I never got to play emp_desolation back during 2.12. The map was always missing textures and stuff when I went on it. If anyone can upload that for ScardyBob to fix it, that'd be cool.

    DeGhost gave me this link over 2 years ago: http://www.box.net/shared/zohhjkzeg4

    For the original downhill jam. I think it still works, so you could try that ScardyBob. Not sure who the original mapper is though.
     
  11. complete_

    complete_ lamer

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    hell no, the best you'll get is a picture
    [​IMG]
     
  12. Trickster

    Trickster Retired Developer

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    Actually...I wouldn't mind seeing a recompile of emp_gauntlet, seeing as I never played it.
     
  13. ScardyBob

    ScardyBob Member

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    If you get me it, I can do so. I've never played it either.

    Edit: Added batos and valley.

    Edit2: And added castle_ob2. Fixed that rock hole and restricted to level 1 turrets.
     
  14. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Gauntlet was such an awesome clusterfuck.
     
  15. vipervicki

    vipervicki Member

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    There isn't a .bsp file in the emp_valley_ob1 download
     
  16. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    you know... I still have a copy of an entire empires 2.2 directory on backup. im sure I have all the old maps on it. ill look through it. hmm... Nope. lots of maps just not that one.

    I do have this list... and the res files too.
    emp_escort_ck_rc3.bsp
    emp_fastestmap_v3.bsp
    emp_frost_rc2.bsp
    emp_frozensummit_b1.bsp
    emp_glycencity.bsp
    emp_hazard_rc6.bsp <--- ehh?
    emp_homeland_b6.bsp
    emp_homeland_b7.bsp
    emp_isle.bsp
    emp_king_r5.bsp
    emp_kutm_r2.bsp <---- WTF is this?
    emp_midbridge_b1.bsp
    emp_midbridge_b2.bsp
    emp_midbridge_b3.bsp
    emp_money.bsp
    emp_mvalley.bsp
    emp_oasis.bsp
    emp_plunge_b1.bsp
    emp_research_1_2.bsp <--- I can't remember this very well
    emp_shadows_rc7.bsp
    emp_shadows_rc8.bsp
    emp_slaughtered.bsp
    emp_slaughtered_2_21.bsp
    emp_smokies_rc1.bsp
    emp_snowbound_1_1.bsp
    emp_streetsoffire.bsp
    emp_thetrenchesb2.bsp <--- this was fun as hell but buggy
    emp_traders_a8.bsp
    emp_tropicvendetta_b1.bsp
    emp_tropicvendetta_b2.bsp
    emp_tropicvendetta_b3.bsp
    emp_urbanchaos.bsp
    emp_valley.bsp
    emp_vehicletraining_ob2.bsp
    emp_vehicletraining_rc5.bsp
     
    Last edited: Oct 2, 2010
  17. Trickster

    Trickster Retired Developer

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    This dump looks like it's from about 2.23/2.24 considering the maps in it.
     
  18. vipervicki

    vipervicki Member

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    I looked through the .res file of encore_ob2. There are a few files, I think 2 mentioned in the .res file that are not in the folders.

    Also the paths to some of the files in the .res file are not the same as the paths of some of the files in the folders.

    And several files in the folders were not listed in the .res at all.

    These 2 files are listed in the .res file but are not found in the emp_complex folder or any folder:

    "materials/maps/emp_complex/icaWall01ablue_normal.vtf" "file"

    "materials/maps/emp_complex/icaWall03ablue_normal.vtf" "file"

    This is my edited copy of the .res file

    http://dl.dropbox.com/u/6233450/emp_encore_ob2.res

    Please someone check it to make sure it is correct but still 2 of the files mentioned in the file are not found
     
    Last edited: Oct 2, 2010
  19. Deadpool

    Deadpool SVETLANNNAAAAAA

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    the skybox on castle is too low, you cant mortar over the walls, cause the sky eats them.
     
  20. complete_

    complete_ lamer

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    yeah raise the skybox a bit then place a hint brush where the original sky top was so squad arty doesnt get affected
     

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