SUPER WEAPONS?!...(yay!)

Discussion in 'Rejected' started by Vulkanis, Sep 5, 2009.

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  1. Vulkanis

    Vulkanis Banned

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    Usually when a game is decided early or it becomes a stalemate of who can spam the most heavies theres a gap of what you can do to end the game, so what if something like super weapons were implemented as GAME ENDERS. (I wrote this at 2AM nuff said ^^)
     
  2. Demented

    Demented Member

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    We already have game enders: HIT missiles, railguns, artillery.

    Once you have those, you don't need anything else. If both teams have them, one team is going to run out of resources very soon; victory is inevitable. There's no such thing as a stalemate once heavy tanks are on the field.

    Plus, superweapons are banned.
     
  3. Z100000M

    Z100000M Vithered Weteran

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    actually heavies cause stalemates because they are hard to destroy and most people do hit'n'run with them (especially true for nukes)
     
  4. Vessboy

    Vessboy Member

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    Age of empires had the "wonder" system that would end the game if a masive building was finished. perhaps we could copy this system to the same effect.
     
  5. teh_ham

    teh_ham Member

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    Where's the fun in that? It would just be winning for the point of it.

    Nuclear ICBM Silo would sound a lot better.
     
  6. aaaaaa50

    aaaaaa50 Member

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  7. Aurora

    Aurora Radiating love, empathy and maternal instincts

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    These can be implemented by mappers.
     
  8. Empty

    Empty Member

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  9. LordDz

    LordDz Capitan Rainbow Flowers

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    inb4lock.
     
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